Our Team

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Wesley Adams

3D artist, animator, and level designer; Wesley is a co-founder for the Columbus, Ohio game studio Multivarious Games by night and currently works in eLearning with by day. He has been supporting COGG since 2010. On the side he enjoys helping in a charity called the American Pie Party (APP). The APP helps bring awareness and funding to organizations to eradicate cancer with pie-in-the-face humor. Wesley enjoys connecting local game development communities together and supporting fields of learning like the after school k-12 program Game-U. His guilty pleasure in games are point-and-click-adventures.

Thomas Allenbaugh

Partner and lead developer. Creative maker and technical doer.

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Caleb Eno

Digital storyteller, programmer, designer, and all-around enthusiastic guy; Caleb is a Technical Designer working at Digimancy Entertainment. He’s been an active contributor to the COGG community since 2016. Between helping organize events and running the monthly COGG Let’s Play, Caleb’s favorite part of COGG is getting to meet everyone and to see the incredible passion this community brings to making games. With his wife and two kids, Caleb hosts a weekly small group through Veritas Community Church. His first love in video games is Mega Man 6 which began a lifelong love of games, though there is a special place in his heart for platformers and all things Mega Man.

Tony Justo

I am passionate about development, positive and collaborative leadership, and pushing for innovation.

After 9+ years as a System Engineer, I continue to be inspired by technology and its many wonderful advancements. And whilst working through its evolutions, grateful for what I have learned: JavaScript and it's extensions such as Vue JS, React JS, Angular and more, to SQL and NoSQL, to Robotic Process Automation and beyond.

I have developed applications for Process Tracking, Inventory Management, Customer Service and Quality control, Mobile restaurant rating systems, Product pricing and ordering, Product Quality testing (ISO 9000), Games and more. Although, I believe the best part of developing applications is collaborating with team-members and the line of business (Clients/Customers). Being able to deliver a product that showcases strong collaboration not only helps maintain a fresh perspective and drive progress, but builds a foundation in which everyone is included - this is how I prefer to lead.

"Think outside of the box!" is something many of us have heard before. This is indeed true when we want to expand our skills in any industry; do not focus only on the "how", but also the "what" and the "why" before providing a solution. This soft skill is crucial for growth and one that I am thankful I have learned through the years. I have also arranged Game Development and Soft Skill meetups (group events) that have helped solidify these ideologies.

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Scott Baker

Co-starting some of the first game development communities in Ohio in 2003, Scott’s journey has lead him to be involved in many facets of video game creation. A passion for level and game play design led him to opportunities for start ups, education initiatives, teaching, and building games as a hobby. Today he uses his experience in helping the community be the best at their craft and help them find the resources they need. He is especially interested in the potential of a video game’s capability for creative story telling without glorified sex and violence. Living in Columbus, Ohio as an IT architect he also enjoys reading books with his wife and collecting classic video games.